[Collab] CorruptedTale (Rpg Game)

Yes, i agree i think 20 helps a lot.

I forgot to post the newest version of the Fighting Mechanic Test

This version has heals and fixes a lot of little things to make the game look smoother
Next update will have dialog when acting and enemy able to do different attacks instead of the same one
and once that done, all enemy made with this will be imported to CorruptedTale

Fighting Mechanic Test (16.7 KB)

Controls arrows to move and go through menu
And escape/esc to go back

A small update towards the fighting mechanic this update just makes it so the game is able to run smoother and I was kinda playing around with the attacks.
Next update will be release tomorrow or the day after.

Fighting Mechanic Test (20.2 KB)

Nice.

Made a concept in Version 2 Fighting Mechanic Test _ Version 211-1-2021_13-59-23.wick (47.5 KB)

Name: Arvo

Pacifist Route: Gets tired after 5 turns.

Very nice concept.

Made a small, but ever-so-important change to the code.

Fighting Mechanic Test Version 2.2

In the upwards-moving bullets, I changed if(this.x<-200) {this.remove()}

to if(this.y<-200) {this.remove()}

Drastically improves lag problems.

oh your right i forgot to add that.

Version 3 of the fighting mechanic is out, this has randomize attacks still working on dialog when acting and then their going to be small updates for this fighting mechanic and then we start to work more on the CorruptedTale game

Fighting Mechanic Test (21.7 KB)

Version 4 may be delayed a bit due to some difficult problems with the code. but i promise it will come out today

It’s fine if it’s not out today.

It appears i forgot to save the project and I have to re-right all the code for the acting.

Oof. Well, I hope it goes all right!

Version for the fighting mechanic engine is now out
Acting is now finish tho will be changed in the furture when the enemy stops attack the enemy will have diolog
I was going to add here but I got lazy :-:

CorruptedTale will start to be work on a bit
Mostly going to adding different location then npc then quest then add more things plus the fighting mechanic and lastly add some lore with the story of the game

Fighting Engine | Version 4 (75.7 KB)

OK. I will work on more concepts, then focus on CorrupTale

ok, got it

I think I will also do some concepts for battles
Since I need some inspiration for each location

I made a mini-boss concept
tho it not done I just want to show what I’ve got and if I should keep working on it
Though warning the mini boss is quite difficult
and also it a bit laggy
Mini-boss concept (123.5 KB)

Ice cream truck miniboss (158.1 KB)

Made it an ice cream truck.

Summary

It’s an ice cream truck

Also I think I should mention that the upward-moving spikes have a small homing effect.

Nice concept
Keep up the good work

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can I join?