[Collab] CorruptedTale (Rpg Game)

currupted char concept battle Fighting Engine _ Version 411-7-2021_19-58-31.wick
there are 3 ways to beat the battle
1: kill it
2: act and step away 5 times lowering your damage
3: act and touch 2 times

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Sure, you can join

Very nice concept keep up the good work

ok, when making a concept for a battle
Please include the following things

Creature Name
A bit of background story
How to defeat the creature
Stats of the monster for example base damage, health, etc.

Also i’m very proud for the people who have participated it makes me happy seeing people doing a project that I didn’t expect to have people help me work on it, it been a fun journey so far and I hope this game comes out well and inspired other people to do something big. And I hope this game also becomes a well known game to this community. (I probaly made this game to have high standards ;-; )

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the currupted char could just be a random encounter boss and be in a currupted area
-stats-
damage: base damage
health: base health

I edited my enemy Fighting Engine _ Version 411-8-2021_16-32-37.wick

I was going to make a support enemy,

But

Autosave didn’t work

And I lost my progress

Haha, flunk THAT English teacher!

dang I do that to

what was the fight going to be like?

It would summon spikes along the edges, making the room you can move around in smaller

nice and if you touch the walls you get hurt

I will probably remake it tomorrow

can I make my own remake of it?

Sure. There has to be more than one support monster, right?

…Right?

yeah I knew

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Fighting Engine _ Version 411-8-2021_22-05-55.wick I did it
they should come later in the game

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I cant get the spikes to go away when you defeat the second monster
also how bout the map can look a bit like this


gray = cave
green = grassland
blue = ocean
black = curruption
you start in the bottom left and end in the top right

Hmm looks good but I think the map will be 2x or 3x bigger than this I think because for the game I want the player to start at a laboratory because the player is a lab experiment and also I want the game to have a lot of content for the game lore so the play would be exploring for a long time to figure out the lore of the game. I’m still making the story for the game but the creatures that exist are Droid, Humans, and Corrupter.
Im still debating if the player should be mix with droid, humans and corrupter so then the player would be able to upgrade these things making the player stronger. Human can speed buff, droid can be health buff, and corrupter can be damage buff.
or having the player to choose one of these traits.

Also nice concept of the spikes on the walls

Is it just me? I keep seeing a frog
Screenshot 2021-11-09 9.38.24 AM