where can i figure out what’s being updated in the editor? the github looks untouched for many months for me.
That was what I was wondering these past few months
‘I was just going off from Forum posts, specifically from here.’
Ahhhhh!
Everybody itty bitty tinie tiny!
On a serious note,
Perhaps it’s better to increase the scale of the characters.
Let’s try to scale baron to nearly the mushroom platform and adjust the others from there :3
it looks like if you try slide the slider all the way to the side, it will sometimes get caught and not go all the way, like this (the mouse goes beyond the slider before the slider goes to 100, and the slider doesn’t go to 100 afterward):
this should be relatively easily fixable (I’m not actually completely sure).
is there any way I can Help?
haha hehe funny kid go wa hee
I’m recording the menus from a computer instead of my laptop, so it seems faster? The gameplay was still albeit slow, unfortunately that jumbleton’s sfx end a half second or so earlier than the animations.
I think I only need to do the rock footstep sounds, the “3-2-1-GO!” and “FINISH!”, then I think I’m done (unless I include scaling the characters, although I’m considering reanimating and rescaling them in the next update).
I’ll continue tomorrow
yo what since when did you change the menu music??? and the sound effects are awesome waahhttt
can you put the song on soundcloud or something I wanna listen to it, even if it’s a looping song
and… don’t you have, like, school? (or a job if you’re already past school idk) (or did school just not start yet or something)
honestly, I think we should let kringle do this sound, whatever app/website/software he’s using is clearly better than beepbox for sound effects.
until kringle releases the update, no one else can really do anything directly to the file…
but if you want to create or conceptualize (make specifically for reference, not directly for the game) sound effects, music, arenas, etc, you can probably do that.
and… don’t you have, like, school? …(or did school just not start yet or something)
I have until the 13th of September, which is when school starts
whatever app/website/software he’s using is clearly better than beepbox for sound effects.
I just use Audacity to record sounds that I made from the stuff at home, and change/break/modify it with the built in effects I was given. I’m glad the sounds are satisfactory, because this stuff is quite fun… although a little time consuming since earlier I had no idea what I was doing.
But whats the orange thing
you remember this right? you skip to the time 1:16/1:39 in the video:
https://cdn.discordapp.com/attachments/803052003797237771/881836296002220092/FF_sound.webm
It’s your lava down
I made a new character My Project9-1-2021_17-59-24.wick
ATTACKS
normal: a simple punch
normal2: a simple kick
special: stop time (the oponent cannot move for 10 sec)
special2: time rip (a rip in spacetime appears and makes you slightly visible and invunerable for 3 seconds)
BACK STORY
tim was born in 1979 and moved to arizona when he was 9 years old on the new year of 1999 he left the house only to kick an old pocket watch by accident he picked it up and checked the date “1899” 100 years ago “that can’t be right” he thought and dusted it off to get a better look at it. it indeed was made in 1899. he cluched it going to put it in his pocket, when everything around him started flashing in all the colors of the rainbow. he rubbed his eyes to make shure he was’nt going crazy when he realized he wad floating in the air. he turned around to see a huge clock moving clockwise really fast then he appeared later 2021.
this is a alternate story to an animated video seres im working on called “Tim Traveler”.
the “3-2-1-GO!”
I think we should let kringle do this sound
so basically…
… i did exactly what i told jumbleton/watrmeln not to do.
i’m sure it can be drastically improved. i’m not sure how to make it sound better, it sounds a bit flat…
and we should seperate the “3”, “2”, “1”, and “go” parts and put them in where they need to be, in case of lag (even a little bit of lag will probably make it weird).
First, I forgot, explain context.
Second, if you wanna join show me what you got! >:3
Bro,
I know a thing about games. And I have to tell you.
On demand invincibility and the ability to stop the other player from doing anything is too overpowered
You might want to rethink those special attacks
Also, it’s been a few… Weeks? Months?
Could you remind me what you managed to contribute?
should we make like a github repo or a shared google drive folder to put the latest version of the game, and to archive earlier versions of the game? and then while working on the game we replace the contents of the file with our new file. i think a github repo would be much better, because of github’s merge pull request thingies whatever it’s called. hopefully that’ll work properly on a wick file.
github’s merge […] on a wick file.
can you even do that? i haven’t seen what’s in the wick file code but at least in the html, the code is a long and complicated key that gets… decrypted? de-keyed? … decoded. so i’m not sure how you’re gonna merge a key… (that said, i haven’t seen what’s in a wick file, only an html file)
edit: so far the json looks like a hot mess (yes that’s the scrollbar on the right)
so we should probably use a google drive folder instead.
For anyone who doesn’t know, A Wick File is structured like this
Project.wick
Project.zip
Project.json
Assets
whatever.jpg
my song.mp3
Could you remind me what you managed to contribute?
I’m pretty sure he created the placeholder character, and that’s it. i can’t think of anything else.
for characters, after we’re done, if we don’t have enough characters (which we probably won’t) we can hold a character contest to get some well-designed characters.
Second, if you wanna join show me what you got! >:3
do you think we already have enough members? (you, me, kringle, watrmeln, pkhead)
My friend Dylan made an absolutely sick story mode character but I’m not sure how we’re going to share it.
Also, the main menu theme is currently called rohstedye, but it doesn’t really fit the game, maybe we should rename the song to something like “Forum Fighting”