Platformer Engine 2.-1.4

Any last things I should add? No enemies for now because… well I don’t know how to make clones interact with clones. Maybe I can use an array to store the clones and a loop to iterate through them. Either way, it’s not going in this engine.

Before 2.0.0 I should add spike blocks and a full tutorial of what you can edit in the engine. I’m taking suggestions too, it’s below this. You can come up with your own suggestions if you want.

  • (at least horizontal) scrolling
  • bounce pads/springs
  • movable boxes
  • checkpoint and finish flags

0 voters

platformer engine 2.-1.49-1-2020_2-55-39PM.wick (7.7 KB)

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I know. 5 updates. “WheN aRE YoU gONnA rEleASE 2.0.0?!?” I hear you say. Hopefully after this. Hopefully.

New blocks, enhanced regular block code. See for yourself.

platformer engine 2.-1.59-2-2020_8-21-37PM.wick (7.4 KB)

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Nicely done. What about moving platfroms? That should be a good thing to have.

Maybe. Shouldn’t be too hard, I hope. Probably after the official release along with the movable boxes. Partially because they both move, partially because I’m kinda lazy :P