Hi, I’m a LONG-time Flash animator (since 2003 while I was still in school) who is trying to finally ditch Flash, and preferably all Adobe products and other commercial programs, and trying to go with open source tools if possible. Wick Editor came highly recommended on every website article I found listing out free alternatives to Adobe Flash Pro / Animate CC, so I downloaded the latest 1.19 desktop version (I am never going to use a program like this within a web browser, not my preference at all), and have been messing around with it trying to make a new animation project.
I’ve been pleased with how similar a lot of things are with Flash, and how quickly and easily I was able to get going with it coming from Flash. I’m also impressed overall with what the program can do and where it’s at now, for being a free open-source program and not being very old yet.
I do not expect this program to be able to compete toe-to-toe with professional software with a long history and developed by a large team of full-time developers funded by a big software company, like Adobe’s products. However, I thought it might be worth mentioning a few of the issues I have with Wick Editor that keep it from being the perfect replacement for Flash that I wanted it to be. Also, it may be that some things I’m mentioning are there but I couldn’t find them, so please inform me if that’s so.
More UI customization - In Flash I’m used to being able to move each element and part of the UI to wherever I want it, and there doesn’t seem to be a way to do that here from what I can see.
Ability to SAVE my changes to the UI - It annoys me how any adjustments I make to the UI, such as changing the frame size or the size of the timeline, tool settings, etc., has to be redone every time I launch the program. Maybe I missed something, but I looked all over the settings and UI for an option for this.
SCENES - I usually make around 5 minute or so long animations, with several different scenes, and in Flash I always took advantage of the Scene feature to organize my project nicely, which makes it faster to jump around to where I need to go. It’d be great if Wick Editor added the ability to divide an animation up into scenes similarly. I did find a thread on this forum that suggested a workaround, where each scene is contained in a movie clip on a single frame in the main timeline, and playback script code is used to stop and play at the right times, but I’d rather not have to resort to a convoluted workaround like that and have to make use of code, plus I’m paranoid that complicating it like that will mess up the unpredictable video exporting in some way.
Movie clips saved in library - In Flash when you create a new movie clip or graphic object, it was saved in the library to the side and copies could be pulled out at any time. It’s just a nice little function to have.
Fill tool needs more work - Most of the time when I use the fill tool, there is a delay before it completes the fill, which can vary in length, plus it can be a bit janky with leaving some little spots behind. I understand that this is probably the most complicated tool, as the fill bucket tool was always a little bit janky in every version of Flash I used as well, and sometimes required a little clean-up work even there - though at least Flash offered more options to adjust gap filling sensitivity, which helped quite a bit.
These are just some suggestions from me, as a long-time Flash animator, and these things would really make the program more friendly for me to use on a regular basis, but I understand if you have other priorities first. It’s a very nice program overall, and I hope you continue on with it and make it even greater. I am going to continue checking regularly for updates. Also, I’m going to press on with finishing my first cartoon in this program, and I’ll post it here in case anyone cares to see what I managed to do with the program.