Yes, that’s what I wanted to do actually, but imagine there is a movable point in the center of the object that can be set to the bottom of the object and just using the manipulation tool, to be squashed like so. Isn’t it gonna be way easier and intuitive, especially for a beginner user? Adding code and editing the symbol makes it way more complicated than it should be, especially for no code users like me. I’m here for the animation aspect of Wick.
Thanks for the video reference. It was helpful!
Another thing that bothered me for a while is the inability to see the other layers as dimmed background, as in Animate, just to make it easier to know where the ground, for example, is, so you can bounce the ball right at it. And not spending time on copy/paste the object position coordinates every single time. That is a big disadvantage and I believe every animator will claim the same.
I’m looking forward for seeing those things fixed up in the future for a better and easier Wick! :)