Spritemap Exporting Support

To my knowledge, this feature has not been recommended before.

The Problem

Let’s take a look at this spritesheet


Ick! Spritesheets suck so much and look like crap; not to mention that they take up storage and memory. Honestly, I wish spritesheets would just leave and take their weight with them.

The Solution

Take a look at this spritemap


Oooh! So much smaller but just as effective (if not more)! I like these we should keep these
It sure would suck if there were literally 0 way to export WICk animations as spritemaps, am I right?

ehem

The Explanation

Spritemaps are like spritesheets but, instead of containing every unique sprite (like a dumbass), it contains each unique part that can be used in the animation. Spritemaps would be exported alongside two JSON files:

  1. How to interpret each part in the spritemap
  2. How to animate each part of the spritemap in X Y Z engine

This approach to animation not only saves on resources when exporting individual frames, but can also support use on individual clips, so you can export separate clips separately.
Yes, this is a shameless idea-thievery from Adobe Animate. No, I don’t care because they suck. Except the spritemaps; that’s like the only good thing they did.

Oh yeah and photoshop

Best,
– Microkat

i can definitely see the appeal of this, but at the current state of wick’s development (which is a blend of “shaky” and “slow”), it would be extremely impractical to try implement.

1 Like

uhh, maybe this is implementable with lots of code, but the way wick editor is made, it’s code so anything too complex be a class-based burden.