multiplayer is, done? feel free to test it out along with me!
so basically, what happens now is you clear lines to attack/defend. there’s a one-second cooldown between being sent garbage and having it be able to attack you (so you can react). garbage is dim red when you cannot be hurt by it, and it is bright red when you can.
when sending garbage you attack every player online cuz i’m lazy right now, which means that any more than 4 players is essentially chaos.
attack table is as follows.
SINGLE - 0
DOUBLE - 1
TRIPLE - 2
QUAD - 4
SPIN SINGLE - 2
SPIN DOUBLE - 4
SPIN TRIPLE - 6
ALL CLEAR - +10
there are no combos or back-to-backs because i’m lazy lol
you can press “R” after you die to instantly revive, cuz why not
Stacker multiplayer1-4-2024_20-49-11.html (3.2 MB)
if i decide to make more changes, i might do a proper home screen, better UI, and customizable controls. i would make opponents visible but i think that would get very hard and slow, very fast.