I found saveData and loadData in the legacy editor.
The description said that it could load data from different sessions, so I want to know how it’s used.
I saw that it didn’t have an error in the alpha version, so that’s good.
Someone else had the same question, but never got an answer, and I just want to know what it does so I could make a save function in my game.
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Perhaps this post will help you
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thanks for showing me that!
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