Thank you for the info. awc has my same PC, so he is ok at his end.
Makes sense… (Display the actual FPS) I have never do that, I could figure it myself, or if you have code already for it, I could use it… I can send a new version with that… your RAM is fine. That is sufficient… Usually is related with RAM, but crafter has 16GBs, so now I have to assume that is a combination of things… but regarding the WE, I have a separate test showing that the problems are how the editor manages the vectors. I should change everything to pngs, which is a huge effort, because of how many animations the demo has already.