Hello! Sorry if this question was already asked, but how will the player navigate? For example, how do they get into a different stage, a boss fight, or something else like that? Is the game open-world or something? Mainly, I think we’ve only been mostly focusing on the character movements and attacks. And if there’s going to be a story mode, we should at least try to make a map for the characters to move around.
For example, if we’re fighting an enemy, why did we fight them? Did we just teleport all the way to an arena? Sorry if this question was already asked, I just wanted to know how the navigation in the game works.
If there is no navigation or map, I might be able to do something if you have an idea on how the player will move. However if you don’t know, then I’m thinking of it being somewhat open-world theme but also allows the player to be inside the map, sorta like Cuphead.
Again, sorry if this question has been brought up already, I’m really new here.