ok… hmmm…
This off school season i want us to get the “skeleton” of the game done, this means…
- Creating a simple AI for Pon, the first and most simple enemy
(prioraty:Highest. Date of goal: 4 days after people have been assigned)
- Me! i will help! (ONE PERSON ONLY)
IMPORTANT NOTE: @KringlePrinkles has previously volunteered for this task, but has informed me that he is still learning on the topic, therefore i recommend that either @pumpkinhead OR @awc95014 (depending on who is free-r at the current moment) to assist him, once one of you click on the poll, you declare you are starting on the task with kringles and will complete it in under 4 days on the main file
whoever volunteers to help i expect you to discuss among each other to produce quality work!
- a minor change to air time and air strafing
(priority: low. date of goal: ???/6 23.59, hard dateline, AFTER previous task is finished)
- Me! i will do it! (ONE PERSON MAX)
as mentioned a long time ago, i personally think that characters spend WAY too long in the air and some attacks that dont look like they hold the character in the air (such as jumbleton’s magic ball attack) do.
So, this task is really a number of small tasks in one:
-
have a clear method of implementing attacks that DO hold the character in the air (such an an attack that makes the air look like they are hovering) and a method for attacks that DONT (such as charge attacks that take more then 0.6 second (or somthing))
-
reduce the base aerial movement of characters
Ive noticed that characters are as free moving in the air as they are on the ground, this makes it too easy to recover from attacks that would knock them in the air. a simple change i would suggest is making it so that that while airborne, movement is halfed.
(but one should experiment and not follow my exact my words…)
-
increase gravity.
Same reason as before, but i want to make it so that reaching your peak would lower your speed, while falling would increase it. like how normal gravity works.
as of now, these are the 2 i could think off the top of my head, its been i while since ive play tested the game. as for the rest of you not working on any task, feel free to continue creating interesting and unique ideas and drawings, it allows me to expand on the world building going on in my head and, while ill be honest, most wont really get into the game, our ideas and inspire each other. remember, no effort will truly go to waste, each mistake is a building block of our successes.
this project will not be done in this holiday, but that doesn’t mean we shouldn’t give it our all.
so, lets get to it! more tasks will be issued in the near future.
(note, im am not well versed in the westerners’ holidays, so if a time extension is needed, please notify the crew 2 days in advance.)