Forum Fighters: Rewritten (Discontinued)

You can play the latest version here: https://forum-fighters.glitch.me/

And here’s the latest devlog:

Wait, before we finalize the story format, @awc95014 may I make my
Side of the argument ?
(After all, poll closed when I was slepin)
Also I looked at the dev log… It’s missing something

In this update I made the tagline switcher an actual button and deco the first map.
The first (temporary) map is called little big trees
The second (temporary) map could be called split bridge

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i mean, sure, but the vote would still be for 3rd person since it’s either 8-2 or 7-3 for 3rd person. so unless your reasoning is good enough that a bunch of people want to switch sides, it’s probably still going to be 3rd person.

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I’ll be typing quite a bit, so after I’m done I just hold a poll again

  • Don’t vote here yet, only when tryo has finnish explaining why second person is nice
  • 3rd person
  • 2nd person

0 voters

oh boi, it’s time for the typing

Was this based on my tagline update

We have 2 files that need merging, can anyone transfer the taglines from 1.2.1 into 1.3?
FFR 1.3.0 (known bug baron cant fix)4-23-2021_15-27-27.wick (386.0 KB)
FFR 1.2.1 (Tagline MiniUpdate)4-23-2021_9-52-55.wick (1.3 MB)
Also why are there instructions to make scrambled eggs? I mean they are good but why?

2 Likes

i just felt like it. you can remove them if you want.

No keep them in, it would be a nice easter egg for players.

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can you add my update in by any chance

What update

Would it be possible to add touch controls because I just tested it on mobile safari and it works (Only in landscape mode though) and you can press buttons

this update at least add a little FFR 1.2.1 (niceness and notes mini update)4-22-2021_19-03-09.wick

I think if we do that we should make it online

No what is in the update??

I have a new level and old sprites you dont have to add the sprites at least the level

I want new sprites

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@mlgcoolguys_1 here is what i have so far

Ummm, could you use more lines…

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I only ask that you try and use shapes, lines, and the path cursor. That way the game won’t lag from the amount of points and strokes used! plus you can still make it look as good as the brush could (i think)!
(I learned this from a post by Johvanny)