I posted it in #post-your-work on discord
Its called what….mp3
Also, the hitboxes are kinda wack but i replaced the trees with scaffolding
FFR 1.4.26 (Arena 2 Decor)7-25-2021_16-10-51.wick (1.7 MB)
I posted it in #post-your-work on discord
Its called what….mp3
Also, the hitboxes are kinda wack but i replaced the trees with scaffolding
FFR 1.4.26 (Arena 2 Decor)7-25-2021_16-10-51.wick (1.7 MB)
I had my friend @santadoggy test out 1.4.26 and he gave a bit of constructive criticism.
He said that players handled a bit slippery, though it isn’t a big deal.
He also suggested keybinds, we can use prompt("") and project. variables to handle those
He Thinks that Gamemodes like Time/Stock battles should be added and suggested that different bot difficulties like easy, moderate, and hard should be a thing since the bot is a bit hard.
We also thought of 2 maps, Pirate/Cruise ship and Beach at Sunset
If the pirate ship is also a story map, we thought of a boss where the glitch takes the form of the captain
For the beach, there’s the main platform and then birds flying by which you can stand on
Here are his sketches:
I think using prompts is kinda basic. we can make it fancier by when you click “change keybind” or something, you are asked to press a key. you press that key, and a keypressed script will catch it, and set the control to key
(the last key pressed). if you click the screen instead, it will cancel.
the advantages of this are:
shift
, etci’ll try quickly make an example. (edit: might make it later if needed, not now though)
FFR 1.4.27 (Settings)7-27-2021_20-17-24.wick (1.7 MB)
I made a settings window, a future home for the keybind changer
Also @awc95014 it may need to be redrawn, but do you thing the fact i did the decor for map 2 is enough to possibly get my oc in?
also you may not want to click the homework folder…
i think you can have one. we’re also a bit short on characters, so it’s a win-win. but we should see what @KringlePrinkles and @mlgcoolguys_1 think.
sure :3
just make it well disnigned
I may need someone else to draw it due to my mediocre sketching skills and me not being good at things like animating walk cycles.
But i do have som attacks!
UP: Plasmioid (summons a ball of lighting that explodes when another player touches it)
DOWN: Sweep the leg (idk what this should be)
SIDE: Technicolor Punch (Stuns enemy for 0.5 secs and does 12 damage)
Also, @santadoggy digitized the pirate map Pirate Peril(ForumFightersMap)7-28-2021_8-25-46.wick (211.7 KB)
I’ve also finished the other concept map, which I titled “Volcanic View” It is yet to have hitboxes, but I would just like to share it. Volcanic View (ForumFightersMap)7-28-2021_20-16-57.wick (239.4 KB)
There are also birds that I put on the map ( You can find them on the right ) The gimmick with the birds being that they appear in random places at random times, being platforms that players can jump on.
Sadly, I don’t know much coding so I’m just sharing what I have so far.
nice job!
wait IS THAT MORDECAI?
Also, trying to merge kringles update but pkhead keeps becoming peralfa
Here’s my progress on merging, for some reason pk just doesnt want to load
FFR 1.4.27 (Settings)7-28-2021_21-35-02.wick (1.8 MB)
@KringlePrinkles @BaronAWC I need some help with this
the reason you’re getting the red square is because of the z index thing. the characters that are taken depends on the z index (which is on top of which). you need to use “send to front” on Flambe and Tryobyte on frame 31, which will set the z indexes correctly.
aaaand things break when you try run the project.
FFR 1.4.27 (Settings)7-29-2021_8-15-56.wick (1.8 MB)
current merge progress: keeps crashing
i may need someone else to finish it
and for some reason biggie tree now has a following vcam
also, what slot should i put jumbleton in the char select screen
Surprise! Another concept map. I know I make quite a lot, but when ever an idea pops up, and I think its decent enough to be a map, I consider drawing it. In this map, you fight on a meteor in space. Link : Meteor Madness ( Forum Fighters Map )7-31-2021_21-20-55.wick (293.3 KB) Anyways, the main gimmick of that map is that there are shooting stars that fall down and try to hurt you. That’s it for now!
interesting…
Also tryo
I’m working with Santadoggy to help revise and animate jumbleton for FFR. I’ll send the wick file with my assets when it’s done
Also, not sure if i missed anything but i finished the merge! FFR 1.4.36 (1.4.27 merge)8-1-2021_10-21-19.wick (1.9 MB)
wait crap why does wick crash when you get into a match it was fine before
edit: it’s the vcam. it’s always the vcam. I removed the camera_border layer and it’s associated code then ran the project, and it works fine now!
I am interested, and waiting
wait no longer!
JumbleConceptional(FORUMFIGHTERS)8-1-2021_12-13-11.wick (1.1 MB)
weight = 0.65
jump = -35 (very high)
acc = 3
xvm = 30
health = 150
Jumbleton is a very energetic spirit, explaining his fast speeds and high jump, however he is kinda weak, explaining his low hp and high knockbackability
also working on a little tune
The vcam/border code also makes the game crash every time you enter a match
FFR 1.4.36 (merge take 2)8-3-2021_15-50-56.wick (2.0 MB)
Lads and lasses, I present 1.4.36
It adds a new almanac with page sounds
it merges 1.4.35 and 1.4.27
and more!
edit: if the menu crashes, go into the info screen and rewind it to frame 1
we should also add a tribute to @Hamzah_Alani and @mojad
please check for any more bugs, i’ve already corrected 3
edit 2: i think we should use ogff’s rohstedye for the end-game credits soundtrack
Surprise, another mini-update!
As per the suggestion of @santadoggy, I’ve added the ability to skip the intro
FFR 1.4.36 R1 (intro skipping)8-4-2021_10-35-39.wick (2.0 MB)
(yay another edit gee thanks watrmeln)
I also propose a developer nickname, every studio has a name.
Chameleons with Keyboards
possible intro
i think tryobyte made that… i don’t think he told me anything about it other than to like “trust” him on the easter eggs or something. and to be honest, i don’t trust him on the easter eggs (sorry tryo).
tryo we’re all literally collaborators, what is there that you can’t tell us?
Wait hol up
If hamzah has departed the forum
Then What are we gonna do with flambe and Hamzah’s presence in story mode cause i remember him saying he doesn’t really want to have flambe in ffr